VendorAuditTest
Offline 31.77.232.53:28150 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include VendorAuditTest?
These Rust Pop Watch lists include VendorAuditTest: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on VendorAuditTest mean?
For the server browser, VendorAuditTest lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167231 (Build): It's on game build 167231; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does VendorAuditTest rank against other Rust servers?
A seven-day player-hours placing of #15,843 puts VendorAuditTest in the top 72% of all ranked servers.
How many players are on VendorAuditTest right now?
The last sighting of VendorAuditTest was 18 days 14 hours ago, and it is offline now.
About the server
Is VendorAuditTest online, and how reliable is it?
Down at the moment: VendorAuditTest was last seen 18 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 11 October 2026.
Where is VendorAuditTest located?
There is no region from VendorAuditTest. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 31.77.232.53:28150.
Which Rust version is VendorAuditTest on?
Rust network protocol 2634 and build 167231 is the version VendorAuditTest runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on VendorAuditTest?
Too few wipes are on record for VendorAuditTest to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 21 days 11 hours is when the present world was made.
The rules
Which map does VendorAuditTest run?
The map on VendorAuditTest is procedural, made by the game.
What are the rules and settings on VendorAuditTest?
No gather rate appears in the name of VendorAuditTest. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join VendorAuditTest?
The console method: start Rust, press F1, and type client.connect 31.77.232.53:28150. Launch Rust on this page is another way, opening Rust via Steam and connecting.