My Private Test Server
Offline 32.218.135.50:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 19:02 UTC12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Private Test Server?
You'll find My Private Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Private Test Server mean?
The game's server browser picks up these tags from My Private Test Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does My Private Test Server rank against other Rust servers?
A seven-day player-hours placing of #11,482 puts My Private Test Server in the top 53% of all ranked servers.
How many players are on My Private Test Server right now?
My Private Test Server went quiet 11 days 16 hours ago and is offline at the moment.
Server details
Is My Private Test Server online, and how reliable is it?
The server My Private Test Server is not online now; 11 days 16 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 16 October 2026.
Where is My Private Test Server located?
No region is published by My Private Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 32.218.135.50:28015.
Which Rust version is My Private Test Server on?
Rust network protocol 2634 and build 167781 is the version My Private Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on My Private Test Server when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 2 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on My Private Test Server?
My Private Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 12 days 4 hours.
The rules
Which map does My Private Test Server run?
A procedural map is what My Private Test Server runs, generated by the game.
What are the rules and settings on My Private Test Server?
Nothing in the name tells you the gather rate on My Private Test Server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join My Private Test Server?
Enter client.connect 32.218.135.50:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.