Creative / Build
Offline 35.144.79.15:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Creative / Build?
You'll find Creative / Build on the following Rust Pop Watch lists: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
The game's server browser picks up these tags from Creative / Build: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Creative / Build rank against other Rust servers?
A seven-day player-hours placing of #13,621 puts Creative / Build in the top 62% of all ranked servers.
How many players are on Creative / Build right now?
The last sighting of Creative / Build was 19 days 8 hours ago, and it is offline now.
Server facts
Is Creative / Build online, and how reliable is it?
Down at the moment: Creative / Build was last seen 19 days 8 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 10 October 2026.
Where is Creative / Build located?
There is no region from Creative / Build. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 35.144.79.15:28015.
Which Rust version is Creative / Build on?
Rust network protocol 2634 and build 167398 is the version Creative / Build runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Creative / Build?
The record of Creative / Build's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 19 days 8 hours.
Rules and settings
Which map does Creative / Build run?
A procedural map is what Creative / Build runs, generated by the game.
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
How to join
How do I join Creative / Build?
Enter client.connect 35.144.79.15:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.