ServerName
Offline 37.114.50.5:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ServerName?
You'll find ServerName on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerName mean?
The game's server browser picks up these tags from ServerName: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does ServerName rank against other Rust servers?
A seven-day player-hours placing of #13,608 puts ServerName in the top 62% of all ranked servers.
How many players are on ServerName right now?
The last sighting of ServerName was 18 days 3 hours ago, and it is offline now.
Server details
Is ServerName online, and how reliable is it?
The server ServerName is not online now; 18 days 3 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 11 October 2026.
Where is ServerName located?
There is no region from ServerName. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.114.50.5:28015.
Which Rust version is ServerName on?
Rust network protocol 2634 and build 167398 is the version ServerName runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on ServerName?
ServerName's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 18 days 21 hours.
Map and rules
Which map does ServerName run?
A procedural map is what ServerName runs, generated by the game.
What are the rules and settings on ServerName?
The name of ServerName says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join ServerName?
The console method: start Rust, press F1, and type client.connect 37.114.50.5:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.