SerpienteLand Solo
Offline 37.135.123.6:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include SerpienteLand Solo?
These are the Rust Pop Watch lists that include SerpienteLand Solo: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SerpienteLand Solo mean?
The game's server browser picks up these tags from SerpienteLand Solo: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does SerpienteLand Solo rank against other Rust servers?
A seven-day player-hours placing of #13,224 puts SerpienteLand Solo in the top 61% of all ranked servers.
How many players are on SerpienteLand Solo right now?
The last sighting of SerpienteLand Solo was 15 days 18 hours ago, and it is offline now.
About the server
Is SerpienteLand Solo online, and how reliable is it?
Down at the moment: SerpienteLand Solo was last seen 15 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 11 October 2026.
Where is SerpienteLand Solo located?
No region is published by SerpienteLand Solo. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.135.123.6:28015.
Which Rust version is SerpienteLand Solo on?
Rust network protocol 2634 and build 166586 is the version SerpienteLand Solo runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on SerpienteLand Solo?
Too few wipes are on record for SerpienteLand Solo to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 26 days 17 hours is when the present world was made.
The rules
Which map does SerpienteLand Solo run?
The map on SerpienteLand Solo is procedural, made by the game.
What are the rules and settings on SerpienteLand Solo?
The name of SerpienteLand Solo says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join SerpienteLand Solo?
Enter client.connect 37.135.123.6:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.