Live 89,289 players 11,829 servers online 74 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Hat's Server 4 Off dutyoffline
Celebrity profile

Hat's Server 4

Offline 37.148.220.87:28024 checked 8d ago

moddedcarbon
Get on the guest list

Vital stats

Players now 0/ ? slots
7-day average0peak –
Rank#15,335top 69%
Region–no continent published · group 50 max
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:57 UTC27d ago 3 – running 0
Sat 26 Sep, 00:57 UTC32d ago 2 halved by day 1 5.6 days 0
Fri 25 Sep, 14:55 UTC33d ago 2 – 0.4 days 0
Thu 24 Sep, 22:11 UTC33d ago 2 – 0.7 days 0
Wed 23 Sep, 23:21 UTC34d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Hat's Server 4?

These are the Rust Pop Watch lists that include Hat's Server 4: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Hat's Server 4 mean?

The game's server browser picks up these tags from Hat's Server 4: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): There are 0 slots; ts50 (Group limit): Each team is capped at 50; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Hat's Server 4 rank against other Rust servers?

A seven-day player-hours placing of #15,335 puts Hat's Server 4 in the top 69% of all ranked servers.

How many players are on Hat's Server 4 right now?

Offline now, Hat's Server 4 was last spotted 8 days 16 hours ago.

Server details

Is Hat's Server 4 online, and how reliable is it?

Hat's Server 4 shows as offline, last spotted 8 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Where is Hat's Server 4 located?

No region is published by Hat's Server 4. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 37.148.220.87:28024.

Which Rust version is Hat's Server 4 on?

On Linux, Hat's Server 4 runs Rust network protocol 2634 and build 166493. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Hat's Server 4 when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 1 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on Hat's Server 4?

There is no next wipe to predict on Hat's Server 4, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 3 hours is when the present world was made.

The rules

Which map does Hat's Server 4 run?

A procedural map of 4,750 with seed 1337 is what Hat's Server 4 runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.

What are the rules and settings on Hat's Server 4?

Nothing in the name tells you the gather rate on Hat's Server 4. A group holds at most 50 players. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Hat's Server 4?

Enter client.connect 37.148.220.87:28024 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp0
Max players There are 0 slots.
ts50
Group limit Each team is capped at 50.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs166493
Build Game build: 166493.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.