Mad Mappers | KpucTaJl Staging
Offline 37.153.157.216:45000 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Mad Mappers | KpucTaJl Staging?
These Rust Pop Watch lists include Mad Mappers | KpucTaJl Staging: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Mad Mappers | KpucTaJl Staging mean?
The game's server browser picks up these tags from Mad Mappers | KpucTaJl Staging: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Mad Mappers | KpucTaJl Staging rank against other Rust servers?
A seven-day player-hours placing of #13,881 puts Mad Mappers | KpucTaJl Staging in the top 60% of all ranked servers.
How many players are on Mad Mappers | KpucTaJl Staging right now?
Mad Mappers | KpucTaJl Staging went quiet 27 days 3 hours ago and is offline at the moment.
Server facts
Is Mad Mappers | KpucTaJl Staging online, and how reliable is it?
The server Mad Mappers | KpucTaJl Staging is not online now; 27 days 3 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 1 October 2026.
Where is Mad Mappers | KpucTaJl Staging located?
There is no region from Mad Mappers | KpucTaJl Staging. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 37.153.157.216:45000.
Which Rust version is Mad Mappers | KpucTaJl Staging on?
On Windows, Mad Mappers | KpucTaJl Staging runs Rust network protocol 2634 and build 166493. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Mad Mappers | KpucTaJl Staging?
Mad Mappers | KpucTaJl Staging's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours.
Map and rules
Which map does Mad Mappers | KpucTaJl Staging run?
A procedural map is what Mad Mappers | KpucTaJl Staging runs, generated by the game.
What are the rules and settings on Mad Mappers | KpucTaJl Staging?
Nothing in the name tells you the gather rate on Mad Mappers | KpucTaJl Staging. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join Mad Mappers | KpucTaJl Staging?
The console method: start Rust, press F1, and type client.connect 37.153.157.216:45000. Launch Rust on this page is another way, opening Rust via Steam and connecting.