MadMappersReferenceBuilder
Offline 37.153.157.216:64876 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MadMappersReferenceBuilder?
These are the Rust Pop Watch lists that include MadMappersReferenceBuilder: Modded Rust servers, live and Build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MadMappersReferenceBuilder mean?
These are the tags MadMappersReferenceBuilder publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168330 (Build): Game build: 168330; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does MadMappersReferenceBuilder rank against other Rust servers?
A seven-day player-hours placing of #15,256 puts MadMappersReferenceBuilder in the top 69% of all ranked servers.
How many players are on MadMappersReferenceBuilder right now?
The last sighting of MadMappersReferenceBuilder was 10 days 7 hours ago, and it is offline now.
Server details
Is MadMappersReferenceBuilder online, and how reliable is it?
MadMappersReferenceBuilder shows as offline, last spotted 10 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 18 October 2026.
Where is MadMappersReferenceBuilder located?
No region is published by MadMappersReferenceBuilder. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 37.153.157.216:64876.
Which Rust version is MadMappersReferenceBuilder on?
Rust network protocol 2635 and build 168330 is the version MadMappersReferenceBuilder runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on MadMappersReferenceBuilder?
The record of MadMappersReferenceBuilder's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 10 days 7 hours.
Map and rules
Which map does MadMappersReferenceBuilder run?
MadMappersReferenceBuilder uses a procedural map, which the game generates.
What are the rules and settings on MadMappersReferenceBuilder?
Nothing in the name tells you the gather rate on MadMappersReferenceBuilder. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join MadMappersReferenceBuilder?
Enter client.connect 37.153.157.216:64876 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.