IWGamin - Test (Closed)
Offline 37.200.44.225:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 10:33 UTC32d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include IWGamin - Test (Closed)?
You'll find IWGamin - Test (Closed) on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on IWGamin - Test (Closed) mean?
The game's server browser picks up these tags from IWGamin - Test (Closed): gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does IWGamin - Test (Closed) rank against other Rust servers?
Player hours over the last week rank IWGamin - Test (Closed) at #16,699, within the top 70% of ranked servers.
How many players are on IWGamin - Test (Closed) right now?
The last sighting of IWGamin - Test (Closed) was 28 days 15 hours ago, and it is offline now.
About the server
Is IWGamin - Test (Closed) online, and how reliable is it?
IWGamin - Test (Closed) shows as offline, last spotted 28 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 21 September 2026.
Where is IWGamin - Test (Closed) located?
There is no region from IWGamin - Test (Closed). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 37.200.44.225:28015.
Which Rust version is IWGamin - Test (Closed) on?
Rust network protocol 2633 and build 165217 is the version IWGamin - Test (Closed) runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on IWGamin - Test (Closed) when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on IWGamin - Test (Closed)?
IWGamin - Test (Closed)'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 32 days 4 hours is when the present world was made.
Rules and settings
Which map does IWGamin - Test (Closed) run?
A procedural map of 3,500 with seed 12345 is what IWGamin - Test (Closed) runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on IWGamin - Test (Closed)?
The name of IWGamin - Test (Closed) says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join IWGamin - Test (Closed)?
Enter client.connect 37.200.44.225:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.