Private Rust
Offline 37.214.56.135:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Private Rust?
These Rust Pop Watch lists include Private Rust: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Private Rust mean?
The game's server browser picks up these tags from Private Rust: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Private Rust rank against other Rust servers?
A seven-day player-hours placing of #16,670 puts Private Rust in the top 70% of all ranked servers.
How many players are on Private Rust right now?
Private Rust went quiet 28 days 2 hours ago and is offline at the moment.
Server details
Is Private Rust online, and how reliable is it?
Down at the moment: Private Rust was last seen 28 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 1 October 2026.
Where is Private Rust located?
There is no region from Private Rust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.214.56.135:28015.
Which Rust version is Private Rust on?
Rust network protocol 2633 and build 165217 is the version Private Rust runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Private Rust?
Private Rust's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 9 hours.
The rules
Which map does Private Rust run?
A procedural map is what Private Rust runs, generated by the game.
What are the rules and settings on Private Rust?
Nothing in the name tells you the gather rate on Private Rust. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Private Rust?
The console method: start Rust, press F1, and type client.connect 37.214.56.135:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.