Offline Multiplayer Simulation
Offline 37.221.100.92:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 08:18 UTC39d ago | 1 | – | running | 0 |
| Fri 18 Sep, 13:53 UTC40d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Offline Multiplayer Simulation?
These Rust Pop Watch lists include Offline Multiplayer Simulation: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Offline Multiplayer Simulation mean?
The game's server browser picks up these tags from Offline Multiplayer Simulation: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Offline Multiplayer Simulation rank against other Rust servers?
The last seven days of player hours place Offline Multiplayer Simulation at #15,405, in the top – of all ranked servers.
How many players are on Offline Multiplayer Simulation right now?
Offline now, Offline Multiplayer Simulation was last spotted 39 days 9 hours ago.
About the server
Is Offline Multiplayer Simulation online, and how reliable is it?
Down at the moment: Offline Multiplayer Simulation was last seen 39 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 17 September 2026.
Where is Offline Multiplayer Simulation located?
No region is published by Offline Multiplayer Simulation. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 37.221.100.92:28015.
Which Rust version is Offline Multiplayer Simulation on?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Offline Multiplayer Simulation when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Offline Multiplayer Simulation?
Too few wipes are on record for Offline Multiplayer Simulation to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 39 days 16 hours is when the present world was made.
The rules
Which map does Offline Multiplayer Simulation run?
Offline Multiplayer Simulation uses a procedural map, which the game generates.
What are the rules and settings on Offline Multiplayer Simulation?
No gather rate appears in the name of Offline Multiplayer Simulation. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Offline Multiplayer Simulation?
The console method: start Rust, press F1, and type client.connect 37.221.100.92:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.