Rustlandia Test
Online 37.230.210.222:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rustlandia Test?
These are the Rust Pop Watch lists that include Rustlandia Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rustlandia Test mean?
These are the tags Rustlandia Test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Rustlandia Test rank against other Rust servers?
A seven-day player-hours placing of #12,180 puts Rustlandia Test in the top 55% of all ranked servers.
How many players are on Rustlandia Test right now?
The current tally at Rustlandia Test: 0 players across 10 slots. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is Rustlandia Test online, and how reliable is it?
Rustlandia Test is live at the moment. Based on the uptime it reports, the last restart was about 2 days 20 hours ago. It was up 98% of the time over the last 7 full days, 165 of 168 hours in total. The first time Rust Pop Watch saw it was 18 October 2026.
Does Rustlandia Test run smoothly?
Average server fps for the last 48 hours was 191, and it never went below 114. Entities reached a maximum of 15,737: buildings, deployables and everything else. Up to 1,865 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Rustlandia Test located?
No region is published by Rustlandia Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 37.230.210.222:28015.
Which Rust version is Rustlandia Test on?
Rust network protocol 2635 and build 168909 is the version Rustlandia Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Rustlandia Test?
Too few wipes are on record for Rustlandia Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 11 days is when the present world was made.
The rules
Which map does Rustlandia Test run?
A procedural map of 2,000 with seed 543622 is what Rustlandia Test runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Rustlandia Test?
Nothing in the name tells you the gather rate on Rustlandia Test. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Rustlandia Test?
Enter client.connect 37.230.210.222:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.