devlop32134
Offline 37.254.22.171:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include devlop32134?
These are the Rust Pop Watch lists that include devlop32134: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on devlop32134 mean?
The game's server browser picks up these tags from devlop32134: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): The game build is 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does devlop32134 rank against other Rust servers?
Player hours over the last week rank devlop32134 at #14,398, within the top 60% of ranked servers.
How many players are on devlop32134 right now?
Offline now, devlop32134 was last spotted 28 days 10 hours ago.
Server facts
Is devlop32134 online, and how reliable is it?
Down at the moment: devlop32134 was last seen 28 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 30 September 2026.
Where is devlop32134 located?
No region is published by devlop32134. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 37.254.22.171:28015.
Which Rust version is devlop32134 on?
On Linux, devlop32134 runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on devlop32134?
devlop32134's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 40 days 4 hours is when the present world was made.
Map and rules
Which map does devlop32134 run?
The map on devlop32134 is procedural, made by the game.
What are the rules and settings on devlop32134?
Nothing in the name tells you the gather rate on devlop32134. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join devlop32134?
The console method: start Rust, press F1, and type client.connect 37.254.22.171:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.