Beastmaster DEV (local)
Offline 37.48.20.204:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:28 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Beastmaster DEV (local)?
You'll find Beastmaster DEV (local) on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Beastmaster DEV (local) mean?
For the server browser, Beastmaster DEV (local) lists these tags: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Beastmaster DEV (local) rank against other Rust servers?
The last seven days of player hours place Beastmaster DEV (local) at #15,193, in the top 70% of all ranked servers.
How many players are on Beastmaster DEV (local) right now?
Offline now, Beastmaster DEV (local) was last spotted 11 days 12 hours ago.
Server facts
Is Beastmaster DEV (local) online, and how reliable is it?
Down at the moment: Beastmaster DEV (local) was last seen 11 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 9 October 2026.
Where is Beastmaster DEV (local) located?
No region is published by Beastmaster DEV (local). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 37.48.20.204:28015.
Which Rust version is Beastmaster DEV (local) on?
On Windows, Beastmaster DEV (local) runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Beastmaster DEV (local) when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Beastmaster DEV (local)?
The record of Beastmaster DEV (local)'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 19 days 5 hours.
The rules
Which map does Beastmaster DEV (local) run?
Beastmaster DEV (local) uses a procedural map, which the game generates.
What are the rules and settings on Beastmaster DEV (local)?
Nothing in the name tells you the gather rate on Beastmaster DEV (local). Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join Beastmaster DEV (local)?
Enter client.connect 37.48.20.204:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.