Q1 - Aim Training / Matchmaking / Facechecks - EU Main
Online 37.60.224.119:30115 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
These Rust Pop Watch lists include Q1 - Aim Training / Matchmaking / Facechecks - EU Main: European Rust servers, live, Aim training servers, ranked by the crowd and Community servers, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main mean?
For the server browser, Q1 - Aim Training / Matchmaking / Facechecks - EU Main lists these tags: gmrust (Game mode): Survival, standard Rust style; mp16 (Max players): It has 16 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): It's on game build 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Q1 - Aim Training / Matchmaking / Facechecks - EU Main rank against other Rust servers?
The last seven days of player hours place Q1 - Aim Training / Matchmaking / Facechecks - EU Main at #1,866, in the top 8% of all ranked servers.
How many players are on Q1 - Aim Training / Matchmaking / Facechecks - EU Main right now?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main is holding 0 players, with 16 slots in total. Averaging 3 players across seven days, it topped out at 6.
About the server
Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main online, and how reliable is it?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main is live at the moment. The uptime figure suggests it restarted roughly 6 days 23 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run smoothly?
Its server fps over the last 48 hours averaged 9, with 1 as the lowest. Entities reached a maximum of 2,859: buildings, deployables and everything else. Memory use peaked at 733 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Q1 - Aim Training / Matchmaking / Facechecks - EU Main located?
Its name points to Europe, although Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.60.224.119:30115.
Which Rust version is Q1 - Aim Training / Matchmaking / Facechecks - EU Main on?
On Linux, Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
The record of Q1 - Aim Training / Matchmaking / Facechecks - EU Main's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 54 days 11 hours.
The rules
Which map does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run?
Generated by the game with seed 1337, the map on Q1 - Aim Training / Matchmaking / Facechecks - EU Main is procedural and 1,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Nothing in the name tells you the gather rate on Q1 - Aim Training / Matchmaking / Facechecks - EU Main. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Enter client.connect 37.60.224.119:30115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.