Live 39,385 players 11,594 servers online 134 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Q1 - Aim Training / Matchmaking / Facechecks - EU Main Onlineright now
Celebrity profile

Q1 - Aim Training / Matchmaking / Facechecks - EU Main

Online 37.60.224.119:30115 checked 8m ago

Get on the guest list

Vital stats

Players now 0/ 16 slots 0% full steadyagainst this time yesterday
7-day average3peak 6
Rank#1,866top 8%
Region–no continent published · group 8, the default
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02.557.51006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

These Rust Pop Watch lists include Q1 - Aim Training / Matchmaking / Facechecks - EU Main: European Rust servers, live, Aim training servers, ranked by the crowd and Community servers, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main mean?

For the server browser, Q1 - Aim Training / Matchmaking / Facechecks - EU Main lists these tags: gmrust (Game mode): Survival, standard Rust style; mp16 (Max players): It has 16 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): It's on game build 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Q1 - Aim Training / Matchmaking / Facechecks - EU Main rank against other Rust servers?

The last seven days of player hours place Q1 - Aim Training / Matchmaking / Facechecks - EU Main at #1,866, in the top 8% of all ranked servers.

How many players are on Q1 - Aim Training / Matchmaking / Facechecks - EU Main right now?

Q1 - Aim Training / Matchmaking / Facechecks - EU Main is holding 0 players, with 16 slots in total. Averaging 3 players across seven days, it topped out at 6.

About the server

Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main online, and how reliable is it?

Q1 - Aim Training / Matchmaking / Facechecks - EU Main is live at the moment. The uptime figure suggests it restarted roughly 6 days 23 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run smoothly?

Its server fps over the last 48 hours averaged 9, with 1 as the lowest. Entities reached a maximum of 2,859: buildings, deployables and everything else. Memory use peaked at 733 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Q1 - Aim Training / Matchmaking / Facechecks - EU Main located?

Its name points to Europe, although Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.60.224.119:30115.

Which Rust version is Q1 - Aim Training / Matchmaking / Facechecks - EU Main on?

On Linux, Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

The record of Q1 - Aim Training / Matchmaking / Facechecks - EU Main's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 54 days 11 hours.

The rules

Which map does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run?

Generated by the game with seed 1337, the map on Q1 - Aim Training / Matchmaking / Facechecks - EU Main is procedural and 1,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Nothing in the name tells you the gather rate on Q1 - Aim Training / Matchmaking / Facechecks - EU Main. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Enter client.connect 37.60.224.119:30115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp16
Max players It has 16 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs163207
Build It's on game build 163207.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.