SDG PvE (test 3)
Offline 38.107.232.37:26000 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SDG PvE (test 3)?
You'll find SDG PvE (test 3) on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SDG PvE (test 3) mean?
For the server browser, SDG PvE (test 3) lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): It has 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does SDG PvE (test 3) rank against other Rust servers?
Player hours over the last week rank SDG PvE (test 3) at #15,262, within the top 69% of ranked servers.
How many players are on SDG PvE (test 3) right now?
The last sighting of SDG PvE (test 3) was 4 days 23 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
About the server
Is SDG PvE (test 3) online, and how reliable is it?
The server SDG PvE (test 3) is not online now; 4 days 23 hours have passed since it was last seen. The last 7 full days saw uptime of 29%, with 49 out of 168 hours online. The first time Rust Pop Watch saw it was 19 October 2026.
Where is SDG PvE (test 3) located?
There is no region from SDG PvE (test 3). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 38.107.232.37:26000.
Which Rust version is SDG PvE (test 3) on?
On Linux, SDG PvE (test 3) runs Rust network protocol 2635 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on SDG PvE (test 3)?
Too few wipes are on record for SDG PvE (test 3) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 10 days 8 hours.
Map and rules
Which map does SDG PvE (test 3) run?
SDG PvE (test 3) uses a procedural map, which the game generates.
What are the rules and settings on SDG PvE (test 3)?
The name of SDG PvE (test 3) says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join SDG PvE (test 3)?
Enter client.connect 38.107.232.37:26000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.