SDG PvE (test 4)
Offline 38.107.232.37:29910 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include SDG PvE (test 4)?
These Rust Pop Watch lists include SDG PvE (test 4): Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SDG PvE (test 4) mean?
These are the tags SDG PvE (test 4) publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does SDG PvE (test 4) rank against other Rust servers?
A seven-day player-hours placing of #15,351 puts SDG PvE (test 4) in the top 69% of all ranked servers.
How many players are on SDG PvE (test 4) right now?
The last sighting of SDG PvE (test 4) was 4 days 4 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is SDG PvE (test 4) online, and how reliable is it?
The server SDG PvE (test 4) is not online now; 4 days 4 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 73, a 43% uptime. The first time Rust Pop Watch saw it was 19 October 2026.
Where is SDG PvE (test 4) located?
No region is published by SDG PvE (test 4). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 38.107.232.37:29910.
Which Rust version is SDG PvE (test 4) on?
On Linux, SDG PvE (test 4) runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on SDG PvE (test 4)?
Too few wipes are on record for SDG PvE (test 4) to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 9 days 13 hours.
Rules and settings
Which map does SDG PvE (test 4) run?
SDG PvE (test 4) uses a procedural map, which the game generates.
What are the rules and settings on SDG PvE (test 4)?
No gather rate appears in the name of SDG PvE (test 4). Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join SDG PvE (test 4)?
Enter client.connect 38.107.232.37:29910 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.