Nash Rust PvE
Online 38.25.44.231:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Nash Rust PvE?
You'll find Nash Rust PvE on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Nash Rust PvE mean?
The game's server browser picks up these tags from Nash Rust PvE: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Nash Rust PvE rank against other Rust servers?
A seven-day player-hours placing of #15,349 puts Nash Rust PvE in the top 69% of all ranked servers.
How many players are on Nash Rust PvE right now?
The current tally at Nash Rust PvE: 0 players across 10 slots. Across the past week it drew an average of 0 players.
Server facts
Is Nash Rust PvE online, and how reliable is it?
As of now, Nash Rust PvE is online. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 18 October 2026.
Where is Nash Rust PvE located?
There is no region from Nash Rust PvE. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 38.25.44.231:28015.
Which Rust version is Nash Rust PvE on?
Rust network protocol 2634 and build 167781 is the version Nash Rust PvE runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Nash Rust PvE?
The record of Nash Rust PvE's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 10 days 1 hours.
Map and rules
Which map does Nash Rust PvE run?
Nash Rust PvE uses a procedural map, which the game generates.
What are the rules and settings on Nash Rust PvE?
Nothing in the name tells you the gather rate on Nash Rust PvE. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Nash Rust PvE?
Enter client.connect 38.25.44.231:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.