Lizard Gaming|Vanilla|Weekly
Online 38.46.218.27:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Lizard Gaming|Vanilla|Weekly?
You'll find Lizard Gaming|Vanilla|Weekly on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Lizard Gaming|Vanilla|Weekly mean?
These are the tags Lizard Gaming|Vanilla|Weekly publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Lizard Gaming|Vanilla|Weekly rank against other Rust servers?
Player hours over the last week rank Lizard Gaming|Vanilla|Weekly at #15,358, within the top 69% of ranked servers.
How many players are on Lizard Gaming|Vanilla|Weekly right now?
The current tally at Lizard Gaming|Vanilla|Weekly: 0 players across 150 slots. Across the past week it drew an average of 0 players.
Server details
Is Lizard Gaming|Vanilla|Weekly online, and how reliable is it?
Right now, Lizard Gaming|Vanilla|Weekly is up and running. The uptime figure suggests it restarted roughly 4 days 19 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 24 September 2026.
Does Lizard Gaming|Vanilla|Weekly run smoothly?
The 48-hour average was 225 server fps, with a low of 210. At its peak it held 77,131 entities: buildings, deployables and all the rest. The highest memory usage was 3,341 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Lizard Gaming|Vanilla|Weekly located?
There is no region from Lizard Gaming|Vanilla|Weekly. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 38.46.218.27:28015.
Which Rust version is Lizard Gaming|Vanilla|Weekly on?
Rust network protocol 2633 and build 165217 is the version Lizard Gaming|Vanilla|Weekly runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Lizard Gaming|Vanilla|Weekly?
Too few wipes are on record for Lizard Gaming|Vanilla|Weekly to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 34 days 22 hours.
The rules
Which map does Lizard Gaming|Vanilla|Weekly run?
The procedural map on Lizard Gaming|Vanilla|Weekly measures 3,750 and comes from the game with seed 897658. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Lizard Gaming|Vanilla|Weekly?
The name of Lizard Gaming|Vanilla|Weekly says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Lizard Gaming|Vanilla|Weekly?
Enter client.connect 38.46.218.27:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.