RustDev release test (local only)
Offline 38.64.18.124:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:51 UTC5d ago | 1 | – | running | 0 |
| Tue 20 Oct, 22:42 UTC8d ago | 0 | – | 2.1 days | 0 |
| Mon 19 Oct, 22:47 UTC9d ago | 1 | – | 1 days | 0 |
| Sun 18 Oct, 23:44 UTC9d ago | 1 | – | 1 days | 0 |
| Fri 16 Oct, 23:12 UTC11d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustDev release test (local only)?
These are the Rust Pop Watch lists that include RustDev release test (local only): Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev release test (local only) mean?
The game's server browser picks up these tags from RustDev release test (local only): gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RustDev release test (local only) rank against other Rust servers?
Player hours over the last week rank RustDev release test (local only) at #12,837, within the top 58% of ranked servers.
How many players are on RustDev release test (local only) right now?
The last sighting of RustDev release test (local only) was 2 days 4 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players.
About the server
Is RustDev release test (local only) online, and how reliable is it?
Down at the moment: RustDev release test (local only) was last seen 2 days 4 hours ago. It was up 25% of the time over the last 7 full days, 42 of 168 hours in total. It came to Rust Pop Watch's attention on 16 October 2026.
Where is RustDev release test (local only) located?
No region is published by RustDev release test (local only). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 38.64.18.124:28015.
Which Rust version is RustDev release test (local only) on?
On Windows, RustDev release test (local only) runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on RustDev release test (local only) when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RustDev release test (local only)?
No next wipe can be predicted for RustDev release test (local only): its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 2 hours.
Rules and settings
Which map does RustDev release test (local only) run?
RustDev release test (local only) uses a procedural map, which the game generates.
What are the rules and settings on RustDev release test (local only)?
No gather rate appears in the name of RustDev release test (local only). The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustDev release test (local only)?
Enter client.connect 38.64.18.124:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.