RustDev release-2 test (local only)
Offline 38.64.18.124:28415 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:09 UTC8d ago | 1 | – | running | 0 |
| Tue 20 Oct, 01:09 UTC9d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustDev release-2 test (local only)?
These are the Rust Pop Watch lists that include RustDev release-2 test (local only): Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev release-2 test (local only) mean?
These are the tags RustDev release-2 test (local only) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RustDev release-2 test (local only) rank against other Rust servers?
The last seven days of player hours place RustDev release-2 test (local only) at #15,335, in the top 69% of all ranked servers.
How many players are on RustDev release-2 test (local only) right now?
The last sighting of RustDev release-2 test (local only) was 4 days 8 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
Server details
Is RustDev release-2 test (local only) online, and how reliable is it?
The server RustDev release-2 test (local only) is not online now; 4 days 8 hours have passed since it was last seen. It was up 8% of the time over the last 7 full days, 13 of 168 hours in total. It came to Rust Pop Watch's attention on 16 October 2026.
Where is RustDev release-2 test (local only) located?
No region is published by RustDev release-2 test (local only). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 38.64.18.124:28415.
Which Rust version is RustDev release-2 test (local only) on?
On Windows, RustDev release-2 test (local only) runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on RustDev release-2 test (local only) when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RustDev release-2 test (local only)?
RustDev release-2 test (local only)'s rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 17 days 12 hours.
Map and rules
Which map does RustDev release-2 test (local only) run?
The map on RustDev release-2 test (local only) is procedural, made by the game.
What are the rules and settings on RustDev release-2 test (local only)?
Nothing in the name tells you the gather rate on RustDev release-2 test (local only). The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RustDev release-2 test (local only)?
The console method: start Rust, press F1, and type client.connect 38.64.18.124:28415. Launch Rust on this page is another way, opening Rust via Steam and connecting.