RustDev release-3 test (local only)
Offline 38.64.18.124:28515 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustDev release-3 test (local only)?
These are the Rust Pop Watch lists that include RustDev release-3 test (local only): Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev release-3 test (local only) mean?
The game's server browser picks up these tags from RustDev release-3 test (local only): gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustDev release-3 test (local only) rank against other Rust servers?
Player hours over the last week rank RustDev release-3 test (local only) at #15,351, within the top 69% of ranked servers.
How many players are on RustDev release-3 test (local only) right now?
The last sighting of RustDev release-3 test (local only) was 6 days 15 hours ago, and it is offline now. The seven-day average sits at 0 players.
About the server
Is RustDev release-3 test (local only) online, and how reliable is it?
RustDev release-3 test (local only) shows as offline, last spotted 6 days 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 3, a 2% uptime. The first time Rust Pop Watch saw it was 17 October 2026.
Where is RustDev release-3 test (local only) located?
There is no region from RustDev release-3 test (local only). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 38.64.18.124:28515.
Which Rust version is RustDev release-3 test (local only) on?
Rust network protocol 2634 and build 167781 is the version RustDev release-3 test (local only) runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on RustDev release-3 test (local only)?
Too few wipes are on record for RustDev release-3 test (local only) to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 17 days 9 hours.
Rules and settings
Which map does RustDev release-3 test (local only) run?
The map on RustDev release-3 test (local only) is procedural, made by the game.
What are the rules and settings on RustDev release-3 test (local only)?
Nothing in the name tells you the gather rate on RustDev release-3 test (local only). Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustDev release-3 test (local only)?
The console method: start Rust, press F1, and type client.connect 38.64.18.124:28515. Launch Rust on this page is another way, opening Rust via Steam and connecting.