RustDev release-3 test (local only)
Offline 38.64.19.109:28515 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustDev release-3 test (local only)?
These are the Rust Pop Watch lists that include RustDev release-3 test (local only): Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev release-3 test (local only) mean?
These are the tags RustDev release-3 test (local only) publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RustDev release-3 test (local only) rank against other Rust servers?
A seven-day player-hours placing of #15,125 puts RustDev release-3 test (local only) in the top 70% of all ranked servers.
How many players are on RustDev release-3 test (local only) right now?
RustDev release-3 test (local only) went quiet 13 days 11 hours ago and is offline at the moment.
Server details
Is RustDev release-3 test (local only) online, and how reliable is it?
The server RustDev release-3 test (local only) is not online now; 13 days 11 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 11 October 2026.
Where is RustDev release-3 test (local only) located?
There is no region from RustDev release-3 test (local only). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 38.64.19.109:28515.
Which Rust version is RustDev release-3 test (local only) on?
On Windows, RustDev release-3 test (local only) runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on RustDev release-3 test (local only)?
Too few wipes are on record for RustDev release-3 test (local only) to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 15 hours.
The rules
Which map does RustDev release-3 test (local only) run?
The map on RustDev release-3 test (local only) is procedural, made by the game.
What are the rules and settings on RustDev release-3 test (local only)?
Nothing in the name tells you the gather rate on RustDev release-3 test (local only). Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join RustDev release-3 test (local only)?
The console method: start Rust, press F1, and type client.connect 38.64.19.109:28515. Launch Rust on this page is another way, opening Rust via Steam and connecting.