TarzansWorld
Offline 38.79.36.128:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TarzansWorld?
These Rust Pop Watch lists include TarzansWorld: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TarzansWorld mean?
These are the tags TarzansWorld publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does TarzansWorld rank against other Rust servers?
The last seven days of player hours place TarzansWorld at #15,024, in the top 66% of all ranked servers.
How many players are on TarzansWorld right now?
The last sighting of TarzansWorld was 25 days 3 hours ago, and it is offline now.
Server facts
Is TarzansWorld online, and how reliable is it?
Down at the moment: TarzansWorld was last seen 25 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 1 October 2026.
Where is TarzansWorld located?
There is no region from TarzansWorld. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 38.79.36.128:28015.
Which Rust version is TarzansWorld on?
On Windows, TarzansWorld runs Rust network protocol 2634 and build 166655. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on TarzansWorld?
TarzansWorld's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days.
The rules
Which map does TarzansWorld run?
The map on TarzansWorld is procedural, made by the game.
What are the rules and settings on TarzansWorld?
Nothing in the name tells you the gather rate on TarzansWorld. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join TarzansWorld?
Enter client.connect 38.79.36.128:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.