[US East] Facepunch 1
Online 40.160.19.2:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 201 | – | running | 16 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [US East] Facepunch 1?
A playrust.com hostname is published by [US East] Facepunch 1 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [US East] Facepunch 1?
You'll find [US East] Facepunch 1 on the following Rust Pop Watch lists: Rust tutorial servers, Official Rust servers, watched, North America: who's hot right now and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [US East] Facepunch 1 mean?
The game's server browser picks up these tags from [US East] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp400 (Max players): There are 400 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc3 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does [US East] Facepunch 1 rank against other Rust servers?
The last seven days of player hours place [US East] Facepunch 1 at #1,024, in the top 5% of all ranked servers.
How many players are on [US East] Facepunch 1 right now?
7 players are on [US East] Facepunch 1 at the moment, out of 400 slots. Peak for the week was 26, against an average of 9 players. Over the last 48 hours, the fullest hour was 00:00 UTC, averaging 13 players.
Server facts
Is [US East] Facepunch 1 online, and how reliable is it?
As of now, [US East] Facepunch 1 is online. Based on the uptime it reports, the last restart was about 8 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does [US East] Facepunch 1 run smoothly?
The 48-hour average was 100 server fps, with a low of 96. The world carried as many as 146,653 entities, including buildings and deployables. Up to 5,806 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is [US East] Facepunch 1 located?
No region tag comes from [US East] Facepunch 1, but its name points to North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 40.160.19.2:28015.
Which Rust version is [US East] Facepunch 1 on?
Rust network protocol 2635 and build 168909 is the version [US East] Facepunch 1 runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on [US East] Facepunch 1 when wipe day comes around?
The average busiest crowd over recent wipes was 201 players. The crowd on the latest wipe topped out 9 hours in.
What is the wipe schedule on [US East] Facepunch 1?
Once a month is the whole wipe story for [US East] Facepunch 1, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 4 hours. Its tags commit to wipes each month.
Map and rules
Which map does [US East] Facepunch 1 run?
Generated by the game with seed 92053423, the map on [US East] Facepunch 1 is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [US East] Facepunch 1?
The name of [US East] Facepunch 1 says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Look in Rust's in-game Official tab and it is there. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [US East] Facepunch 1?
The console method: start Rust, press F1, and type client.connect 40.160.19.2:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
