Live 59,183 players 11,718 servers online 176 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [SEA]128Hz|phrinj|PVP/RP|Vanilla+ Off dutyoffline
Celebrity profile · NA

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Offline NA · us2 40.160.241.203:28015 checked 1d ago

monthly wipes moddedcarbon
Get on the guest list

Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak –
Rank#15,338top 69% · #1508 in NA
Regionus2NA · group 8, the default
Last wipe11d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123411:0012:0013:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:39 UTC11d ago 1 – running 0
Fri 16 Oct, 20:53 UTC12d ago 1 – 0.9 days 1
Tue 13 Oct, 13:32 UTC15d ago 1 held half 3.3 days 1
Thu 8 Oct, 01:39 UTC21d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC23d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC25d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC25d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC27d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW27d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

These Rust Pop Watch lists include [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?

The game's server browser picks up these tags from [SEA]128Hz|phrinj|PVP/RP|Vanilla+: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus2 (Region code): It carries region code us2; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ rank against other Rust servers?

For the last seven days of player hours, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sits at #15,338, inside the top 69% of ranked servers and at #1,508 in North America.

How many players are on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ right now?

The last sighting of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ was 45 hours ago, and it is offline now. It has averaged 0 players over the last seven days.

Server details

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online, and how reliable is it?

Down at the moment: [SEA]128Hz|phrinj|PVP/RP|Vanilla+ was last seen 45 hours ago. The last 7 full days saw uptime of 66%, with 111 out of 168 hours online. The first time Rust Pop Watch saw it was 25 September 2026.

Where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ located?

With its NA tag, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ places itself in North America; its region code is us2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 40.160.241.203:28015.

Which Rust version is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on?

On Linux, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. 2 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Wipes on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 11 days 13 hours. A wipe schedule of one wipe a month is published in its tags.

Map and rules

Which map does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

The procedural map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ measures 2,500 and comes from the game with seed 7721094. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Nothing in the name tells you the gather rate on [SEA]128Hz|phrinj|PVP/RP|Vanilla+. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The console method: start Rust, press F1, and type client.connect 40.160.241.203:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players There are 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus2
Region code It carries region code us2.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.