Skin Studio
Offline 42.112.227.148:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Skin Studio?
These Rust Pop Watch lists include Skin Studio: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skin Studio mean?
The game's server browser picks up these tags from Skin Studio: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Skin Studio rank against other Rust servers?
A seven-day player-hours placing of #15,512 puts Skin Studio in the top 67% of all ranked servers.
How many players are on Skin Studio right now?
The last sighting of Skin Studio was 36 days 10 hours ago, and it is offline now.
About the server
Is Skin Studio online, and how reliable is it?
Down at the moment: Skin Studio was last seen 36 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 22 September 2026.
Where is Skin Studio located?
No region is published by Skin Studio. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 42.112.227.148:28015.
Which Rust version is Skin Studio on?
On Windows, Skin Studio runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Skin Studio?
The record of Skin Studio's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 36 days 10 hours is when the present world was made.
Map and rules
Which map does Skin Studio run?
A procedural map is what Skin Studio runs, generated by the game.
What are the rules and settings on Skin Studio?
No gather rate appears in the name of Skin Studio. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Skin Studio?
Enter client.connect 42.112.227.148:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.