[WIP] Hallowner-Server
Offline 42.114.18.19:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [WIP] Hallowner-Server?
You'll find [WIP] Hallowner-Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [WIP] Hallowner-Server mean?
These are the tags [WIP] Hallowner-Server publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does [WIP] Hallowner-Server rank against other Rust servers?
Player hours over the last week rank [WIP] Hallowner-Server at #16,011, within the top 70% of ranked servers.
How many players are on [WIP] Hallowner-Server right now?
The last sighting of [WIP] Hallowner-Server was 25 days 14 hours ago, and it is offline now.
Server details
Is [WIP] Hallowner-Server online, and how reliable is it?
Down at the moment: [WIP] Hallowner-Server was last seen 25 days 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 3 October 2026.
Where is [WIP] Hallowner-Server located?
No region is published by [WIP] Hallowner-Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 42.114.18.19:28015.
Which Rust version is [WIP] Hallowner-Server on?
Rust network protocol 2634 and build 166652 is the version [WIP] Hallowner-Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on [WIP] Hallowner-Server?
The record of [WIP] Hallowner-Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 14 hours.
Map and rules
Which map does [WIP] Hallowner-Server run?
A procedural map is what [WIP] Hallowner-Server runs, generated by the game.
What are the rules and settings on [WIP] Hallowner-Server?
The name of [WIP] Hallowner-Server says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join [WIP] Hallowner-Server?
The console method: start Rust, press F1, and type client.connect 42.114.18.19:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.