TEST COPY (update check)
Offline 42.114.93.106:28025 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TEST COPY (update check)?
These Rust Pop Watch lists include TEST COPY (update check): Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST COPY (update check) mean?
The game's server browser picks up these tags from TEST COPY (update check): gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does TEST COPY (update check) rank against other Rust servers?
The last seven days of player hours place TEST COPY (update check) at #8,967, in the top 40% of all ranked servers.
How many players are on TEST COPY (update check) right now?
The last sighting of TEST COPY (update check) was 5 days 4 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players.
Server details
Is TEST COPY (update check) online, and how reliable is it?
The server TEST COPY (update check) is not online now; 5 days 4 hours have passed since it was last seen. The last 5 full days saw uptime of 5%, with 6 out of 120 hours online. It came to Rust Pop Watch's attention on 23 October 2026.
Where is TEST COPY (update check) located?
No region is published by TEST COPY (update check). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 42.114.93.106:28025.
Which Rust version is TEST COPY (update check) on?
On Windows, TEST COPY (update check) runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on TEST COPY (update check)?
Too few wipes are on record for TEST COPY (update check) to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 9 days 18 hours.
The rules
Which map does TEST COPY (update check) run?
TEST COPY (update check) uses a procedural map, which the game generates.
What are the rules and settings on TEST COPY (update check)?
The name of TEST COPY (update check) says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join TEST COPY (update check)?
The console method: start Rust, press F1, and type client.connect 42.114.93.106:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.