Rust Progression - Local Hub
Offline 43.252.113.156:28025 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust Progression - Local Hub?
These are the Rust Pop Watch lists that include Rust Progression - Local Hub: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Progression - Local Hub mean?
The game's server browser picks up these tags from Rust Progression - Local Hub: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Rust Progression - Local Hub rank against other Rust servers?
A seven-day player-hours placing of #13,882 puts Rust Progression - Local Hub in the top 61% of all ranked servers.
How many players are on Rust Progression - Local Hub right now?
Offline now, Rust Progression - Local Hub was last spotted 25 days 5 hours ago.
Server details
Is Rust Progression - Local Hub online, and how reliable is it?
The server Rust Progression - Local Hub is not online now; 25 days 5 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 4 October 2026.
Where is Rust Progression - Local Hub located?
There is no region from Rust Progression - Local Hub. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 43.252.113.156:28025.
Which Rust version is Rust Progression - Local Hub on?
On Windows, Rust Progression - Local Hub runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Rust Progression - Local Hub?
Too few wipes are on record for Rust Progression - Local Hub to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 8 hours.
The rules
Which map does Rust Progression - Local Hub run?
The map on Rust Progression - Local Hub is procedural, made by the game.
What are the rules and settings on Rust Progression - Local Hub?
Nothing in the name tells you the gather rate on Rust Progression - Local Hub. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Rust Progression - Local Hub?
The console method: start Rust, press F1, and type client.connect 43.252.113.156:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.