bots-test
Offline 44.226.243.231:28015 checked 1h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include bots-test?
These Rust Pop Watch lists include bots-test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on bots-test mean?
The game's server browser picks up these tags from bots-test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does bots-test rank against other Rust servers?
The last seven days of player hours place bots-test at #15,409, in the top 69% of all ranked servers.
How many players are on bots-test right now?
The last sighting of bots-test was 1 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is bots-test online, and how reliable is it?
Down at the moment: bots-test was last seen 1 hours ago. It came to Rust Pop Watch's attention on 27 October 2026.
Where is bots-test located?
There is no region from bots-test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 44.226.243.231:28015.
Which Rust version is bots-test on?
Rust network protocol 2635 and build 168909 is the version bots-test runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on bots-test?
Too few wipes are on record for bots-test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 6 hours.
Map and rules
Which map does bots-test run?
The map on bots-test is procedural, made by the game.
What are the rules and settings on bots-test?
The name of bots-test says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join bots-test?
The console method: start Rust, press F1, and type client.connect 44.226.243.231:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.