ClanArena local test
Offline 45.140.188.201:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ClanArena local test?
These Rust Pop Watch lists include ClanArena local test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ClanArena local test mean?
For the server browser, ClanArena local test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts60 (Group limit): No team can exceed 60 players; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How many players are on ClanArena local test right now?
ClanArena local test went quiet 45 days 10 hours ago and is offline at the moment.
Server details
Is ClanArena local test online, and how reliable is it?
ClanArena local test shows as offline, last spotted 45 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is ClanArena local test located?
No region is published by ClanArena local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 45.140.188.201:28015.
Which Rust version is ClanArena local test on?
Rust network protocol 2633 and build 163794 is the version ClanArena local test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on ClanArena local test?
Too few wipes are on record for ClanArena local test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 12 hours.
The rules
Which map does ClanArena local test run?
ClanArena local test uses a procedural map, which the game generates.
What are the rules and settings on ClanArena local test?
Nothing in the name tells you the gather rate on ClanArena local test. A group holds at most 60 players. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join ClanArena local test?
Enter client.connect 45.140.188.201:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.