Offline Multiplayer Simulation
Offline 45.159.236.8:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Offline Multiplayer Simulation?
These are the Rust Pop Watch lists that include Offline Multiplayer Simulation: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Offline Multiplayer Simulation mean?
For the server browser, Offline Multiplayer Simulation lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Offline Multiplayer Simulation rank against other Rust servers?
The last seven days of player hours place Offline Multiplayer Simulation at #16,927, in the top 71% of all ranked servers.
How many players are on Offline Multiplayer Simulation right now?
Offline now, Offline Multiplayer Simulation was last spotted 29 days 18 hours ago.
Server facts
Is Offline Multiplayer Simulation online, and how reliable is it?
Offline Multiplayer Simulation shows as offline, last spotted 29 days 18 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 26 September 2026.
Where is Offline Multiplayer Simulation located?
No region is published by Offline Multiplayer Simulation. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 45.159.236.8:28015.
Which Rust version is Offline Multiplayer Simulation on?
Rust network protocol 2633 and build 165217 is the version Offline Multiplayer Simulation runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Offline Multiplayer Simulation?
Too few wipes are on record for Offline Multiplayer Simulation to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 35 days 22 hours is when the present world was made.
The rules
Which map does Offline Multiplayer Simulation run?
The map on Offline Multiplayer Simulation is procedural, made by the game.
What are the rules and settings on Offline Multiplayer Simulation?
Nothing in the name tells you the gather rate on Offline Multiplayer Simulation. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Offline Multiplayer Simulation?
The console method: start Rust, press F1, and type client.connect 45.159.236.8:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.