SpyExpeditions Development Server
Offline 45.175.114.190:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SpyExpeditions Development Server?
These Rust Pop Watch lists include SpyExpeditions Development Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SpyExpeditions Development Server mean?
These are the tags SpyExpeditions Development Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does SpyExpeditions Development Server rank against other Rust servers?
A seven-day player-hours placing of #13,349 puts SpyExpeditions Development Server in the top – of all ranked servers.
How many players are on SpyExpeditions Development Server right now?
Offline now, SpyExpeditions Development Server was last spotted 43 days 16 hours ago.
About the server
Is SpyExpeditions Development Server online, and how reliable is it?
Down at the moment: SpyExpeditions Development Server was last seen 43 days 16 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 16 September 2026.
Where is SpyExpeditions Development Server located?
There is no region from SpyExpeditions Development Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 45.175.114.190:28015.
Which Rust version is SpyExpeditions Development Server on?
Rust network protocol 2633 and build 162929 is the version SpyExpeditions Development Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on SpyExpeditions Development Server?
The record of SpyExpeditions Development Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 56 days 3 hours.
The rules
Which map does SpyExpeditions Development Server run?
The map on SpyExpeditions Development Server is procedural, made by the game.
What are the rules and settings on SpyExpeditions Development Server?
The name of SpyExpeditions Development Server says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join SpyExpeditions Development Server?
The console method: start Rust, press F1, and type client.connect 45.175.114.190:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.