TestServer
Offline 45.178.2.186:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:56 UTC4d ago | 1 | – | running | 1 |
| Sun 18 Oct, 20:34 UTC9d ago | 1 | held half | 4.8 days | 0 |
| Mon 12 Oct, 18:53 UTC15d ago | 1 | – | 6.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TestServer?
These are the Rust Pop Watch lists that include TestServer: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TestServer mean?
The game's server browser picks up these tags from TestServer: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #7,369, in the top 33% of all ranked servers.
How many players are on TestServer right now?
The last sighting of TestServer was 4 days 10 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
About the server
Is TestServer online, and how reliable is it?
TestServer shows as offline, last spotted 4 days 10 hours ago. The last 7 full days saw uptime of 8%, with 14 out of 168 hours online. The first time Rust Pop Watch saw it was 12 October 2026.
Where is TestServer located?
No region is published by TestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 45.178.2.186:28015.
Which Rust version is TestServer on?
Rust network protocol 2635 and build 168909 is the version TestServer runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on TestServer when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TestServer?
No next wipe can be predicted for TestServer: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 11 hours.
Rules and settings
Which map does TestServer run?
TestServer uses a procedural map, which the game generates.
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join TestServer?
The console method: start Rust, press F1, and type client.connect 45.178.2.186:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.