My Rust Devblog 133 Server on Version 1051.72
Offline 45.187.111.216:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Rust Devblog 133 Server on Version 1051.72?
These are the Rust Pop Watch lists that include My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded.
What do the server tags on My Rust Devblog 133 Server on Version 1051.72 mean?
These are the tags My Rust Devblog 133 Server on Version 1051.72 publishes for the browser: mp1 (Max players): It has 1 slots; v1806 (Protocol): The game protocol is 1806, so your client has to match it to join; oxide (Oxide): A plugin framework called Oxide (uMod) is running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; h815a96ff (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does My Rust Devblog 133 Server on Version 1051.72 rank against other Rust servers?
Player hours over the last week rank My Rust Devblog 133 Server on Version 1051.72 at #15,426, within the top 71% of ranked servers.
How many players are on My Rust Devblog 133 Server on Version 1051.72 right now?
Offline now, My Rust Devblog 133 Server on Version 1051.72 was last spotted 16 days 11 hours ago.
Server details
Is My Rust Devblog 133 Server on Version 1051.72 online, and how reliable is it?
My Rust Devblog 133 Server on Version 1051.72 shows as offline, last spotted 16 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 October 2026.
Where is My Rust Devblog 133 Server on Version 1051.72 located?
No region is published by My Rust Devblog 133 Server on Version 1051.72. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 45.187.111.216:28015.
Which Rust version is My Rust Devblog 133 Server on Version 1051.72 on?
On Windows, My Rust Devblog 133 Server on Version 1051.72 runs Rust network protocol 1806. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on My Rust Devblog 133 Server on Version 1051.72?
The record of My Rust Devblog 133 Server on Version 1051.72's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals.
Map and rules
Which map does My Rust Devblog 133 Server on Version 1051.72 run?
My Rust Devblog 133 Server on Version 1051.72 uses a procedural map, which the game generates.
What are the rules and settings on My Rust Devblog 133 Server on Version 1051.72?
Nothing in the name tells you the gather rate on My Rust Devblog 133 Server on Version 1051.72. Nothing on group size is published here. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join My Rust Devblog 133 Server on Version 1051.72?
Enter client.connect 45.187.111.216:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.