test plugins
Offline 45.202.255.243:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test plugins?
These are the Rust Pop Watch lists that include test plugins: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
For the server browser, test plugins lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp99 (Max players): There are 99 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): It's on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^x (Unknown flag): No documentation from Facepunch covers this flag. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does test plugins rank against other Rust servers?
A seven-day player-hours placing of #15,104 puts test plugins in the top 70% of all ranked servers.
How many players are on test plugins right now?
test plugins went quiet 11 days 18 hours ago and is offline at the moment.
Server details
Is test plugins online, and how reliable is it?
test plugins shows as offline, last spotted 11 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 16 October 2026.
Where is test plugins located?
There is no region from test plugins. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 45.202.255.243:28015.
Which Rust version is test plugins on?
On Windows, test plugins runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on test plugins?
Too few wipes are on record for test plugins to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 8 hours.
Map and rules
What are the rules and settings on test plugins?
No gather rate appears in the name of test plugins. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join test plugins?
The console method: start Rust, press F1, and type client.connect 45.202.255.243:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.