Live 76,398 players 11,761 servers online 139 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RaidLabs Development Off dutyoffline
Celebrity profile

RaidLabs Development

Offline 45.28.150.181:28015 checked 10d ago

moddedcarbon
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Vital stats

Players now 1/ 20 slots 5% full
7-day average0peak –
Rank#13,605top 62%
Region–no continent published · group 8, the default
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 01:01 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include RaidLabs Development?

These Rust Pop Watch lists include RaidLabs Development: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RaidLabs Development mean?

The game's server browser picks up these tags from RaidLabs Development: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): There are 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does RaidLabs Development rank against other Rust servers?

The last seven days of player hours place RaidLabs Development at #13,605, in the top 62% of all ranked servers.

How many players are on RaidLabs Development right now?

The last sighting of RaidLabs Development was 10 days 12 hours ago, and it is offline now.

Server details

Is RaidLabs Development online, and how reliable is it?

RaidLabs Development shows as offline, last spotted 10 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 October 2026.

Where is RaidLabs Development located?

No region is published by RaidLabs Development. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 45.28.150.181:28015.

Which Rust version is RaidLabs Development on?

On Windows, RaidLabs Development runs Rust network protocol 2634 and build 167584. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on RaidLabs Development when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on RaidLabs Development?

RaidLabs Development's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 10 days 12 hours is when the present world was made.

Rules and settings

What are the rules and settings on RaidLabs Development?

No gather rate appears in the name of RaidLabs Development. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join RaidLabs Development?

The console method: start Rust, press F1, and type client.connect 45.28.150.181:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players There are 20 slots.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.