[NotPublic] Staging branch
Offline 45.66.162.55:28025 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [NotPublic] Staging branch?
You'll find [NotPublic] Staging branch on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [NotPublic] Staging branch mean?
The game's server browser picks up these tags from [NotPublic] Staging branch: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166465 (Build): Game build: 166465; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does [NotPublic] Staging branch rank against other Rust servers?
Player hours over the last week rank [NotPublic] Staging branch at #16,275, within the top 69% of ranked servers.
How many players are on [NotPublic] Staging branch right now?
[NotPublic] Staging branch went quiet 26 days 15 hours ago and is offline at the moment.
Server facts
Is [NotPublic] Staging branch online, and how reliable is it?
Down at the moment: [NotPublic] Staging branch was last seen 26 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 1 October 2026.
Where is [NotPublic] Staging branch located?
No region is published by [NotPublic] Staging branch. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 45.66.162.55:28025.
Which Rust version is [NotPublic] Staging branch on?
On Windows, [NotPublic] Staging branch runs Rust network protocol 2634 and build 166465. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on [NotPublic] Staging branch?
Too few wipes are on record for [NotPublic] Staging branch to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 16 hours is when the present world was made.
The rules
What are the rules and settings on [NotPublic] Staging branch?
No gather rate appears in the name of [NotPublic] Staging branch. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [NotPublic] Staging branch?
Enter client.connect 45.66.162.55:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.