Live 89,289 players 11,829 servers online 74 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TECH.C. Rust Server Season1 Off dutyoffline
Celebrity profile

TECH.C. Rust Server Season1

Offline 45.77.11.222:28015 checked 16d ago

moddedoxide
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Vital stats

Players now 0/ 20 slots 0% full
7-day average0peak –
Rank#15,519top 71%
Region–no continent published · group 8, the default
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep3 Oct8 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:06 UTC25d ago 4 – running 0
Sat 26 Sep, 12:04 UTC32d ago 4 halved by day 3 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include TECH.C. Rust Server Season1?

You'll find TECH.C. Rust Server Season1 on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TECH.C. Rust Server Season1 mean?

These are the tags TECH.C. Rust Server Season1 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does TECH.C. Rust Server Season1 rank against other Rust servers?

A seven-day player-hours placing of #15,519 puts TECH.C. Rust Server Season1 in the top 71% of all ranked servers.

How many players are on TECH.C. Rust Server Season1 right now?

TECH.C. Rust Server Season1 went quiet 16 days 3 hours ago and is offline at the moment.

Server facts

Is TECH.C. Rust Server Season1 online, and how reliable is it?

Down at the moment: TECH.C. Rust Server Season1 was last seen 16 days 3 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 22 September 2026.

Where is TECH.C. Rust Server Season1 located?

No region is published by TECH.C. Rust Server Season1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 45.77.11.222:28015.

Which Rust version is TECH.C. Rust Server Season1 on?

On Windows, TECH.C. Rust Server Season1 runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on TECH.C. Rust Server Season1 when wipe day comes around?

The average busiest crowd over recent wipes was 4 players. 6 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 3.

What is the wipe schedule on TECH.C. Rust Server Season1?

Too few wipes are on record for TECH.C. Rust Server Season1 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 11 hours.

The rules

Which map does TECH.C. Rust Server Season1 run?

A procedural map is what TECH.C. Rust Server Season1 runs, generated by the game.

What are the rules and settings on TECH.C. Rust Server Season1?

No gather rate appears in the name of TECH.C. Rust Server Season1. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join TECH.C. Rust Server Season1?

Enter client.connect 45.77.11.222:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.