Live 73,970 players 11,800 servers online 107 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published PvE test Off dutyoffline
Celebrity profile

PvE test

Offline 45.83.137.9:28015 checked 25d ago

moddedoxide
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Vital stats

Players now 0/ 4 slots 0% full
7-day average0peak –
Rank#15,960top 70%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include PvE test?

You'll find PvE test on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on PvE test mean?

The game's server browser picks up these tags from PvE test: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): It's on game build 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does PvE test rank against other Rust servers?

Player hours over the last week rank PvE test at #15,960, within the top 70% of ranked servers.

How many players are on PvE test right now?

Offline now, PvE test was last spotted 25 days 21 hours ago.

Server facts

Is PvE test online, and how reliable is it?

Down at the moment: PvE test was last seen 25 days 21 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 2 October 2026.

Where is PvE test located?

There is no region from PvE test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 45.83.137.9:28015.

Which Rust version is PvE test on?

Rust network protocol 2634 and build 166586 is the version PvE test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on PvE test?

The record of PvE test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 9 hours is when the present world was made.

Map and rules

Which map does PvE test run?

PvE test uses a procedural map, which the game generates.

What are the rules and settings on PvE test?

No gather rate appears in the name of PvE test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join PvE test?

Enter client.connect 45.83.137.9:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players It has 4 slots.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166586
Build It's on game build 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.