Local Dev Server
Offline 46.138.18.129:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:49 UTC25d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Dev Server?
These Rust Pop Watch lists include Local Dev Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Dev Server mean?
For the server browser, Local Dev Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): There are 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Local Dev Server rank against other Rust servers?
Player hours over the last week rank Local Dev Server at #13,751, within the top 64% of ranked servers.
How many players are on Local Dev Server right now?
Offline now, Local Dev Server was last spotted 15 days 7 hours ago.
About the server
Is Local Dev Server online, and how reliable is it?
Local Dev Server shows as offline, last spotted 15 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 17 September 2026.
Where is Local Dev Server located?
There is no region from Local Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 46.138.18.129:28015.
Which Rust version is Local Dev Server on?
On Windows, Local Dev Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Local Dev Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on Local Dev Server?
Too few wipes are on record for Local Dev Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 25 days 11 hours is when the present world was made.
The rules
Which map does Local Dev Server run?
A procedural map is what Local Dev Server runs, generated by the game.
What are the rules and settings on Local Dev Server?
Nothing in the name tells you the gather rate on Local Dev Server. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join Local Dev Server?
The console method: start Rust, press F1, and type client.connect 46.138.18.129:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.