My Staging Test Server
Offline 46.147.132.247:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:36 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Staging Test Server?
These are the Rust Pop Watch lists that include My Staging Test Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on My Staging Test Server mean?
The game's server browser picks up these tags from My Staging Test Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167443 (Build): Game build: 167443; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does My Staging Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,863 puts My Staging Test Server in the top 72% of all ranked servers.
How many players are on My Staging Test Server right now?
The last sighting of My Staging Test Server was 19 days 20 hours ago, and it is offline now.
About the server
Is My Staging Test Server online, and how reliable is it?
Down at the moment: My Staging Test Server was last seen 19 days 20 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 28 September 2026.
Where is My Staging Test Server located?
There is no region from My Staging Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 46.147.132.247:28015.
Which Rust version is My Staging Test Server on?
On Windows, My Staging Test Server runs Rust network protocol 2635 and build 167443. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on My Staging Test Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 21 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on My Staging Test Server?
My Staging Test Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 16 hours.
The rules
Which map does My Staging Test Server run?
The map on My Staging Test Server is procedural, made by the game.
What are the rules and settings on My Staging Test Server?
Nothing in the name tells you the gather rate on My Staging Test Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
How to join
How do I join My Staging Test Server?
The console method: start Rust, press F1, and type client.connect 46.147.132.247:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.