LOCAL SERVER
Offline 46.147.144.13:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LOCAL SERVER?
You'll find LOCAL SERVER on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LOCAL SERVER mean?
For the server browser, LOCAL SERVER lists these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163207 (Build): Game build: 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LOCAL SERVER rank against other Rust servers?
Player hours over the last week rank LOCAL SERVER at #16,970, within the top 71% of ranked servers.
How many players are on LOCAL SERVER right now?
The last sighting of LOCAL SERVER was 30 days 3 hours ago, and it is offline now.
Server details
Is LOCAL SERVER online, and how reliable is it?
LOCAL SERVER shows as offline, last spotted 30 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 25 September 2026.
Where is LOCAL SERVER located?
There is no region from LOCAL SERVER. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 46.147.144.13:28015.
Which Rust version is LOCAL SERVER on?
Rust network protocol 2633 and build 163207 is the version LOCAL SERVER runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on LOCAL SERVER?
LOCAL SERVER's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 51 days 3 hours.
Map and rules
Which map does LOCAL SERVER run?
A procedural map is what LOCAL SERVER runs, generated by the game.
What are the rules and settings on LOCAL SERVER?
Nothing in the name tells you the gather rate on LOCAL SERVER. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join LOCAL SERVER?
Enter client.connect 46.147.144.13:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.