TEST_MAP_CFG
Offline 46.158.42.149:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:47 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TEST_MAP_CFG?
You'll find TEST_MAP_CFG on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST_MAP_CFG mean?
These are the tags TEST_MAP_CFG publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does TEST_MAP_CFG rank against other Rust servers?
A seven-day player-hours placing of #16,787 puts TEST_MAP_CFG in the top 70% of all ranked servers.
How many players are on TEST_MAP_CFG right now?
TEST_MAP_CFG went quiet 28 days 5 hours ago and is offline at the moment.
Server details
Is TEST_MAP_CFG online, and how reliable is it?
TEST_MAP_CFG shows as offline, last spotted 28 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 30 September 2026.
Where is TEST_MAP_CFG located?
There is no region from TEST_MAP_CFG. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 46.158.42.149:28015.
Which Rust version is TEST_MAP_CFG on?
On Windows, TEST_MAP_CFG runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on TEST_MAP_CFG when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on TEST_MAP_CFG?
The record of TEST_MAP_CFG's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 28 days 5 hours is when the present world was made.
Rules and settings
Which map does TEST_MAP_CFG run?
TEST_MAP_CFG uses a procedural map, which the game generates.
What are the rules and settings on TEST_MAP_CFG?
Nothing in the name tells you the gather rate on TEST_MAP_CFG. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join TEST_MAP_CFG?
Enter client.connect 46.158.42.149:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.