nameserver+oxide.derictory
Offline 46.172.22.10:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include nameserver+oxide.derictory?
You'll find nameserver+oxide.derictory on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver+oxide.derictory mean?
The game's server browser picks up these tags from nameserver+oxide.derictory: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp15 (Max players): There are 15 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does nameserver+oxide.derictory rank against other Rust servers?
The last seven days of player hours place nameserver+oxide.derictory at #13,031, in the top 59% of all ranked servers.
How many players are on nameserver+oxide.derictory right now?
nameserver+oxide.derictory went quiet 9 days 5 hours ago and is offline at the moment.
Server facts
Is nameserver+oxide.derictory online, and how reliable is it?
nameserver+oxide.derictory shows as offline, last spotted 9 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 19 October 2026.
Where is nameserver+oxide.derictory located?
No region is published by nameserver+oxide.derictory. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 46.172.22.10:28015.
Which Rust version is nameserver+oxide.derictory on?
On Windows, nameserver+oxide.derictory runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on nameserver+oxide.derictory?
Too few wipes are on record for nameserver+oxide.derictory to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 17 days 7 hours is when the present world was made.
Rules and settings
Which map does nameserver+oxide.derictory run?
nameserver+oxide.derictory uses a procedural map, which the game generates.
What are the rules and settings on nameserver+oxide.derictory?
Nothing in the name tells you the gather rate on nameserver+oxide.derictory. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join nameserver+oxide.derictory?
Enter client.connect 46.172.22.10:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.