Delirium Labs
Offline 46.173.149.177:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:30 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Delirium Labs?
These Rust Pop Watch lists include Delirium Labs: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Delirium Labs mean?
These are the tags Delirium Labs publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Delirium Labs rank against other Rust servers?
A seven-day player-hours placing of #6,939 puts Delirium Labs in the top 31% of all ranked servers.
How many players are on Delirium Labs right now?
The last sighting of Delirium Labs was 3 days 23 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players.
About the server
Is Delirium Labs online, and how reliable is it?
The server Delirium Labs is not online now; 3 days 23 hours have passed since it was last seen. It was up 13% of the time over the last 7 full days, 22 of 168 hours in total. It came to Rust Pop Watch's attention on 18 October 2026.
Where is Delirium Labs located?
No region is published by Delirium Labs. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 46.173.149.177:28015.
Which Rust version is Delirium Labs on?
On Windows, Delirium Labs runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Delirium Labs when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Delirium Labs?
The record of Delirium Labs's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 8 hours.
Rules and settings
Which map does Delirium Labs run?
The map on Delirium Labs is procedural, made by the game.
What are the rules and settings on Delirium Labs?
Nothing in the name tells you the gather rate on Delirium Labs. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Delirium Labs?
The console method: start Rust, press F1, and type client.connect 46.173.149.177:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.