ZONE_51
Online 46.174.48.131:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:22 UTC3d ago | 1 | – | running | 0 |
| Tue 13 Oct, 20:28 UTC14d ago | 1 | halved by day 2 | 10.7 days | 0 |
| Sat 10 Oct, 12:00 UTC17d ago | 1 | held half | 3.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ZONE_51?
These Rust Pop Watch lists include ZONE_51: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ZONE_51 mean?
For the server browser, ZONE_51 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does ZONE_51 rank against other Rust servers?
The last seven days of player hours place ZONE_51 at #8,998, in the top 41% of all ranked servers.
How many players are on ZONE_51 right now?
The current tally at ZONE_51: 0 players across 100 slots. Peak for the week was 1, against an average of 0 players.
About the server
Is ZONE_51 online, and how reliable is it?
ZONE_51 is live at the moment. About 3 days 6 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 10 October 2026.
Does ZONE_51 run smoothly?
The 48-hour average was 99 server fps, with a low of 60. Entities reached a maximum of 91,299: buildings, deployables and everything else. Memory use peaked at 3,522 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is ZONE_51 located?
There is no region from ZONE_51. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.174.48.131:28015.
Which Rust version is ZONE_51 on?
Rust network protocol 2635 and build 168909 is the version ZONE_51 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on ZONE_51 when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. The crowd fell under half by day 2 whenever it did not hold.
What is the wipe schedule on ZONE_51?
No next wipe can be predicted for ZONE_51: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 3 days 9 hours.
Rules and settings
Which map does ZONE_51 run?
Generated by the game with seed 1337, the map on ZONE_51 is procedural and 4,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on ZONE_51?
The name of ZONE_51 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join ZONE_51?
The console method: start Rust, press F1, and type client.connect 46.174.48.131:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://m.vk.ru/.