Worldwar BetBoom [dev]
Online 46.174.50.219:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:51 UTC5d ago | 1 | – | running | 0 |
| Sat 17 Oct, 20:03 UTC10d ago | 1 | halved by day 2 | 5.6 days | 0 |
| Thu 15 Oct, 21:00 UTC12d ago | 1 | – | 2 days | 0 |
| Wed 30 Sep, 20:44 UTC27d ago | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Worldwar BetBoom [dev]?
You'll find Worldwar BetBoom [dev] on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Worldwar BetBoom [dev] mean?
The game's server browser picks up these tags from Worldwar BetBoom [dev]: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Worldwar BetBoom [dev] rank against other Rust servers?
A seven-day player-hours placing of #13,929 puts Worldwar BetBoom [dev] in the top 63% of all ranked servers.
How many players are on Worldwar BetBoom [dev] right now?
Worldwar BetBoom [dev] is holding 0 players, with 100 slots in total. Averaging 0 players across seven days, it topped out at 1.
About the server
Is Worldwar BetBoom [dev] online, and how reliable is it?
Right now, Worldwar BetBoom [dev] is up and running. The uptime figure suggests it restarted roughly 3 days 21 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 29 September 2026.
Does Worldwar BetBoom [dev] run smoothly?
Average server fps for the last 48 hours was 199, and it never went below 170. The world carried as many as 62,611 entities, including buildings and deployables. Memory use peaked at 3,693 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Worldwar BetBoom [dev] located?
There is no region from Worldwar BetBoom [dev]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 46.174.50.219:28015.
Which Rust version is Worldwar BetBoom [dev] on?
On Linux, Worldwar BetBoom [dev] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Worldwar BetBoom [dev] when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 1 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on Worldwar BetBoom [dev]?
There is no next wipe to predict on Worldwar BetBoom [dev], because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 5 days 1 hours is when the present world was made.
The rules
Which map does Worldwar BetBoom [dev] run?
A procedural map of 4,500 with seed 1337 is what Worldwar BetBoom [dev] runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on Worldwar BetBoom [dev]?
No gather rate appears in the name of Worldwar BetBoom [dev]. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Worldwar BetBoom [dev]?
The console method: start Rust, press F1, and type client.connect 46.174.50.219:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.