Live 64,778 players 11,681 servers online 116 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Worldwar BetBoom [dev] Onlineright now
Celebrity profile

Worldwar BetBoom [dev]

Online 46.174.50.219:28015 checked 12m ago

moddedoxide
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Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#13,929top 63%
Region–no continent published · group 8, the default
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:51 UTC5d ago 1 – running 0
Sat 17 Oct, 20:03 UTC10d ago 1 halved by day 2 5.6 days 0
Thu 15 Oct, 21:00 UTC12d ago 1 – 2 days 0
Wed 30 Sep, 20:44 UTC27d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Worldwar BetBoom [dev]?

You'll find Worldwar BetBoom [dev] on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Worldwar BetBoom [dev] mean?

The game's server browser picks up these tags from Worldwar BetBoom [dev]: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Worldwar BetBoom [dev] rank against other Rust servers?

A seven-day player-hours placing of #13,929 puts Worldwar BetBoom [dev] in the top 63% of all ranked servers.

How many players are on Worldwar BetBoom [dev] right now?

Worldwar BetBoom [dev] is holding 0 players, with 100 slots in total. Averaging 0 players across seven days, it topped out at 1.

About the server

Is Worldwar BetBoom [dev] online, and how reliable is it?

Right now, Worldwar BetBoom [dev] is up and running. The uptime figure suggests it restarted roughly 3 days 21 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 29 September 2026.

Does Worldwar BetBoom [dev] run smoothly?

Average server fps for the last 48 hours was 199, and it never went below 170. The world carried as many as 62,611 entities, including buildings and deployables. Memory use peaked at 3,693 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Worldwar BetBoom [dev] located?

There is no region from Worldwar BetBoom [dev]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 46.174.50.219:28015.

Which Rust version is Worldwar BetBoom [dev] on?

On Linux, Worldwar BetBoom [dev] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on Worldwar BetBoom [dev] when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 1 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.

What is the wipe schedule on Worldwar BetBoom [dev]?

There is no next wipe to predict on Worldwar BetBoom [dev], because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 5 days 1 hours is when the present world was made.

The rules

Which map does Worldwar BetBoom [dev] run?

A procedural map of 4,500 with seed 1337 is what Worldwar BetBoom [dev] runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.

What are the rules and settings on Worldwar BetBoom [dev]?

No gather rate appears in the name of Worldwar BetBoom [dev]. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

How to join

How do I join Worldwar BetBoom [dev]?

The console method: start Rust, press F1, and type client.connect 46.174.50.219:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.