BigChee
Offline 46.183.151.27:25614 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:38 UTC14d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include BigChee?
These are the Rust Pop Watch lists that include BigChee: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on BigChee mean?
For the server browser, BigChee lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): There are 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does BigChee rank against other Rust servers?
Player hours over the last week rank BigChee at #15,423, within the top 69% of ranked servers.
How many players are on BigChee right now?
The last sighting of BigChee was 6 days 13 hours ago, and it is offline now. The seven-day average sits at 0 players.
Server facts
Is BigChee online, and how reliable is it?
The server BigChee is not online now; 6 days 13 hours have passed since it was last seen. The last 7 full days saw uptime of 10%, with 17 out of 168 hours online. Rust Pop Watch's first record of it is 13 October 2026.
Where is BigChee located?
No region is published by BigChee. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.183.151.27:25614.
Which Rust version is BigChee on?
Rust network protocol 2634 and build 167781 is the version BigChee runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on BigChee when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on BigChee?
Too few wipes are on record for BigChee to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 14 days 22 hours is when the present world was made.
Map and rules
Which map does BigChee run?
The procedural map on BigChee measures 4,500 and comes from the game with seed 1586544950. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on BigChee?
No gather rate appears in the name of BigChee. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join BigChee?
Enter client.connect 46.183.151.27:25614 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.